6 research outputs found

    SHAIL: Safety-Aware Hierarchical Adversarial Imitation Learning for Autonomous Driving in Urban Environments

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    Designing a safe and human-like decision-making system for an autonomous vehicle is a challenging task. Generative imitation learning is one possible approach for automating policy-building by leveraging both real-world and simulated decisions. Previous work that applies generative imitation learning to autonomous driving policies focuses on learning a low-level controller for simple settings. However, to scale to complex settings, many autonomous driving systems combine fixed, safe, optimization-based low-level controllers with high-level decision-making logic that selects the appropriate task and associated controller. In this paper, we attempt to bridge this gap in complexity by employing Safety-Aware Hierarchical Adversarial Imitation Learning (SHAIL), a method for learning a high-level policy that selects from a set of low-level controller instances in a way that imitates low-level driving data on-policy. We introduce an urban roundabout simulator that controls non-ego vehicles using real data from the Interaction dataset. We then show empirically that our approach can produce better behavior than previous approaches in driver imitation which have difficulty scaling to complex environments. Our implementation is available at https://github.com/sisl/InteractionImitation

    Constrained Hierarchical Monte Carlo Belief-State Planning

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    Optimal plans in Constrained Partially Observable Markov Decision Processes (CPOMDPs) maximize reward objectives while satisfying hard cost constraints, generalizing safe planning under state and transition uncertainty. Unfortunately, online CPOMDP planning is extremely difficult in large or continuous problem domains. In many large robotic domains, hierarchical decomposition can simplify planning by using tools for low-level control given high-level action primitives (options). We introduce Constrained Options Belief Tree Search (COBeTS) to leverage this hierarchy and scale online search-based CPOMDP planning to large robotic problems. We show that if primitive option controllers are defined to satisfy assigned constraint budgets, then COBeTS will satisfy constraints anytime. Otherwise, COBeTS will guide the search towards a safe sequence of option primitives, and hierarchical monitoring can be used to achieve runtime safety. We demonstrate COBeTS in several safety-critical, constrained partially observable robotic domains, showing that it can plan successfully in continuous CPOMDPs while non-hierarchical baselines cannot.Comment: Under review for the 2024 IEEE International Conference on Robotics and Automation (ICRA

    Online Planning for Constrained POMDPs with Continuous Spaces through Dual Ascent

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    Rather than augmenting rewards with penalties for undesired behavior, Constrained Partially Observable Markov Decision Processes (CPOMDPs) plan safely by imposing inviolable hard constraint value budgets. Previous work performing online planning for CPOMDPs has only been applied to discrete action and observation spaces. In this work, we propose algorithms for online CPOMDP planning for continuous state, action, and observation spaces by combining dual ascent with progressive widening. We empirically compare the effectiveness of our proposed algorithms on continuous CPOMDPs that model both toy and real-world safety-critical problems. Additionally, we compare against the use of online solvers for continuous unconstrained POMDPs that scalarize cost constraints into rewards and highlight the limitations of the default exploration scheme

    Baryons and low-density baryonic matter in (

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